EVE Blog Banter SE – Follow Up

I’d just like to say thanks to CrazyKinux and how honored I feel for ending up on second place in the Blog Banter Special Edition. An extra shot out and congratulations go to Lea, who won, and ChainTrap who came in third. Of course, an extra-extra shout out to all the contestant, all 56 of them! A lot of great entries on that list! (extra note to CK – my e-mail is petter at dontfearthemutant dot com)

I had certain plans to write about how annoyed I got in (not at) EVE a few days ago, but I will save that for another day.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

I’m In Your MMO, Reviewing Your Beta

Last time there was any talk about how to (or how not to) review MMOs was around the whole Eurogamer vs Aventurine debacle (often called “Zitrongate” after the reviewer). This was obviously a deep and traumatic event for some people, especially Darkfall fans that still can’t stop taking cheap shots at Eurogamer (despite them doing a re-review of the game). To me, though, the question has crept back into the front of my mind, as I’m currently reviewing two MMOs at the same time.

Ensign Squid

Ensign 418 of 666, codename "Squid", at your service.

As I mentioned in my last entry, this is an incredibly stupid thing to do. Last time I had two MMOs on my hands, I decided to skip one of them because the other had more priority (Aion over the first Runes of Magic expansion), this time both felt important enough to warrant my attention. It’s Global Agenda and Star Trek Online, two completely different games that both feel interesting enough to cover. I kind of wish I had stopped myself, but it’s too late now. They shall be reviewed.

So how do I go about reviewing a MMO? Thing is, I’ve had access to both of these games’ betas, Star Trek Online all the way back since closed beta and Global Agenda since some point during open. If I just had gone down the same route as a lot of other games journalists, I would have played both extensively over a long period of time, then tried them out for a bit after launch and then getting my reviews done a few days after they were released. Job done, I can sleep at night, my editors are happy, our readers are happy, everyone is happy (except perhaps the developer/publisher, if I had decided to give the game low scores).

My problem is that I refuse to review a MMO based on beta. No matter what people say, a beta is not a finished product. It might be as close as you can get, and most of the time the end of open beta will look exactly like the launch candidate, but by calling it “beta” and not “head start” or “early access”, the developers themselves are saying that the game is not done. So I won’t review it based on my experiences during beta, just like I would not review a game based on a late preview build (which are almost always like the finished product, except for perhaps a couple of bugs). I am not going to play the beta for anything except for an early look at what the game might become, just so I can get a review in a few days after launch.

Also, more often than not, the developer adds some form of patch close to launch that changes some fundamental things to the game. It might not warrant the title of “miracle patch”, but it’s often enough to make the game at least a bit better (or, in the case of Champions Online’s launch day, worse according to a lot of people). It’s kinda sad that this doesn’t happen earlier during the beta process, but the reason is probably that the developer still thinks beta is beta, while the marketing department thinks it’s free marketing. I’ve seen way too many reviews, some even printed in a magazine and passed off as a “real” review, that have even taken beta rumors as facts.

Global Agenda

This is my Global Agenda recon character. She dies a lot.

Do I blame the journalists themselves for this? No, of course not. They have deadlines, we all do, and have to work towards them. Also, there’s often pressure from the readers, who are dying to try out the game but want to know what their magazine/website of choice thinks. The only way to review a MMO and get a review out quickly is to play beta. I am just lucky enough to have editors that allow me to take the time I believe is needed, up to a certain degree of course. And despite this, I never feel fully satisfied, always having to add a disclaimer that there is no way I have seen or experienced everything and that some players will always have had more time than me and is bound to disagree. That’s why we have comment fields, as long as the discussion can be kept civil.

What I would like to see is a civil discussion about how to review MMOs. Last time it happened, the discussion was filled with so much anger at Eurogamer, or disdain towards how Aventurine handled the situation, that it was almost impossible to catch the good stuff amongst the constant din. So I’m going to try here – do you want your MMO-reviews early, or are you comfortable with waiting for them? I do realize that I’m probably talking to the wrong crowd, since most of my readers here are probably just as fanatic about MMOs as I am, but I still want to hear your thoughts about one of the hardest genres a games journalist can tackle.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

GRTV: Mass Effect 2 Review

I know I haven’t blogged in a while, but to be honest I don’t really have the time right now. Take it from me, never ever review two MMOs at the same time. Ever. I am busy trying to juggle Global Agenda (yes, I called it a MMO, sue me) with Star Trek Online, while at the same time working on our international site and GRTV. MX vs ATV: Reflex came today, so there’s that, and I still haven’t finished Mass Effect 2. I did just finish Dante’s Inferno (which I reviewed in writing), Dark Void (which I reviewed on video) and S.T.A.L.K.E.R.: Call of Pripyat (also reviewed in writing, with video review coming up).

Above is GRTV’s review of Mass Effect 2, as spoiler free as we could possibly make it. I thought I’d take this moment and mention, if I haven’t done so before, that the reason why all GRTV shows are in English is that we’re a pan-Scandinavian magazine that also has websites in German and English. So we’re not trying to be extra Internet-savvy by speaking English, we’re just trying to reach out to as many people as possible with the resources and manpower we have. Hope that explains it!

Too long, didn’t watch the video? Mass Effect 2 is awesome. Now if you excuse me, I’m going to crash on my couch (not “cough”, as I wrote on Twitter last night).

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

A Grand And Pretentious Love Declaration To EVE Online

In this special edition of the EVE Blog Banter, CrazyKinux himself asked “[w]hether you’ve logged into the game every day since its launch in 2003, or you’ve taken one or several sabbaticals from your capsuleer career, you’ve always come back to New Eden don’t you. Why is that? [...] To put it simply: Why do you love EVE Online so much?”

The EVE Blog Banter invites an enthusiastic group of EVE Online bloggers to address–within a specified time period–a common topic related to EVE. The resulting articles may be short or long, funny or serious, but are always great fun to read! Direct questions about the EVE Blog Banter to crazykinux@gmail.com. Other EVE Blog Banter articles will be listed at the bottom of this post when the final list has been compiled!

My EVE Online avatar

My Internet spaceships face over the last three years. Can't wait to see her walk around in a station.

Over the last year or so, most of my time in EVE Online has been spent docked up. My skill points have slowly ticked upwards, I’ll be hitting 40 million soon, while my own skills at the game have deteriorated. The corp I’m currently in is a nice place, and I do leave the station to hunt down rats in nearby low-sec, but most of the time I’m just sitting there, chatting or staring at my Brutix’s giant navel.

It’s weird, I should be incredibly bored with EVE. Most of the time, my account is just there so I’ll be able to log in to see the changes introduced by CCP first-hand. As a member of the press, with MMOs as my main interest, it can be important to do that from time to time. But that part aside, I should not even feel compelled to log in. After all, it’s not like I do very much.

So what is it with EVE that makes me come back? In some ways, it’s nostalgia. While I have never been involved in massive 0.0 warfare, I’ve never seen a Titan or even a Dreadnought in anything except screenshots, I had my glory days a long time ago. I flew with a rebellious outfit, I felt the rush of PvP, the excitement of politics, the despair of losing an expensive ship or the thrill of taking down a powerful enemy.

But real life, that other MMO that we all have to play, got in the way. I left EVE, at least I thought I did, but I kept logging in. I sat in Perimeter for ages, a member of my own alt corp, not talking, not moving, only planning my skills and dreaming of a better tomorrow. I’ve even blogged about it here, which feels like ages ago.

EVE Online has something no other games do. It’s getting old, six years and counting, but it never stagnates. The boys and girls at CCP work hard to keep it fresh, update graphics and content. The players, from small Empire corps to the gigantic galactic empires of 0.0, keep it just as fresh, with constant wars and intrigue that keep even the mainstream non-gaming media fascinated with the game. I don’t log in to only my ship, I log into a breathing universe that evolves without me.

Brutix

My Brutix, hanging outside a Gallente station. I love that ship.

It sounds corny, I know. In many ways it is. But EVE keeps pulling me back, even when I am busy with work or other MMOs. It’s a true gem, a unique MMO that has managed to stay relevant through its whole life. With Incarna, the elusive “walking in stations”-expansion, still on the horizon, I can’t see myself leaving for a long, long time.

Incarna is also one of the reasons why I’m fed up with sitting around waiting, doing nothing. When it comes out, I’ll be ready. I’m currently talking to a new corp, I’m sharpening my sticks, gathering up my anti-matter rounds to once again bring fire to the sky and death to my enemies. I am getting ready to once again declare war on the universe.

Most of the time, it will probably be my own ships that will fill up the killboards. I don’t care, it will be beautiful. And while real life will interfere again, as it always does, I know that EVE will still be there when I get back. For some reason, when you’ve dug yourself down deep enough, you can check out whenever you want or need to – but you can never, ever leave.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

Sunday Multi-Subject Post!

Rebel Walker from Star Wars Galaxies

The Galactic War is on in Star Wars Galaxies this week. So many Jedis for people to get upset about!

Multi-subject post! I don’t always have time to blog that much, so here’s a summary of the stuff I felt I should have written about, but didn’t.

Star Trek Online - Seems like everyone on my Twitter-list are playing STO these days. I am not, since my review code has yet to materialize. Not sure if there’s been a mix-up, if they are simply not sending out review codes (I am not the only one that have yet to get one) this time around or if they want to sort out most of the problems during head-start before letting the press in. I am bouncing up and down here, there’s a new MMO on the market and I’m not playing it. I feel naked.

Mass Effect 2 – The other game on everyones’ lips right now is Mass Effect 2. While I still feel a bit uncomfortable about some of the changes they’ve made to the gameplay, I am completely in love. If  you loved the first game, you must get Mass Effect 2. If you haven’t played the first game, then you are not a real human being and should get it right now. I love seeing Commander Shepard again, it’s been too long. So long that I’m actually playing through Mass Effect 1 as well.

Dante’s Inferno – The review copy of Dante’s Inferno turned up this Friday. It’s complete and utter madness. I adore it. Gameplay is solid enough to be entertaining on its own, but DI is all about the design. And the madness never, ever let up. I’ve played for around 8 – 9 hours of it, and it manages to keep the intensity up at all times. Good going, Visceral. You guys make me proud.

Mining copper in Lord of the Rings Online

Redthir the Rune Keeper, proudly stealing hobbit copper since 2010.

Lord of the Rings Online – I’ve really started to love LotRO. My rune keeper is a lot of fun to play, I love the atmosphere and the environments. While the quests are pretty standard, and I have to go into complete leveling-denial to keep myself going, I’m really enjoying myself when playing. I have fun, which is great, and I managed to get my first mount yesterday. I’m also starting to enjoy the crafting, having emptied the Shire on copper and animals dropping light hides. Sadly, the sub ran out today and since my economy this month is as bad as it more or less can get, I don’t feel like I have the funds to re-activate a P2P-account right now. I’ll be back next month, if not sooner, when everything looks a lot more stable.

Star Wars Galaxies – The Galactic Civil War update, also known as the more exciting title “Game Update 15″, was released this week. Haven’t had much time to play around, since I’m only level 47 and can’t really do much during the attacks on various cities, but I logged in and took a bunch of screens. Guild chat had some people complaining, but there was quite a lot of action going on from what I could see. Hope it works out and gets some people back to the game. It deserves it.

The future - The future does indeed look a bit brighter right now. It seems like I’ve fixed a stable freelance cash flow over the next couple of months, hopefully longer, so I should be OK economically for the moment. We’ll see how everything works out, but I feel more positive right now than I’ve done for a long, long time.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

Leaving The Game Is Not Always Weakness

First of all, I love hearing expressions like “the weak must be culled” when related to a MMO. It makes my MMO-loving self feel all warm and fuzzy inside, like the virtual worlds that we inhabit are actually becoming increasingly real. And blood-thirsty. Hardcore stuff, making even the elitist jerks seem humble (ever read any of their FAQs? That’s e-peen stroking right there.).

It’s made up social Darwinism in a virtual world, where rules are meant to be broken. It’s not about aim-botting in a first person shooter, it’s about exploiting other people’s trust and game mechanics to ruin the game for them.

While I agree that bank robbing in any game could be a legit way of playing the game, just like emptying out a corp’s hangars in EVE has been for a long time, I don’t believe there is anything admirable about doing it the way that this Darwoth obviously did. It might make for some hilarious Internet reading, we all love that, but these are the kind of players I don’t want in my game. Not because they rob guilds, but because they are being smug idiots while doing it.

Tiresome, smug idiots. Their “culling of the weak” is more or less ganking people, messing them over. If you leave a game after having been exploited by an idiot like that, probably because months of work was lost because some jackass decided to have some fun followed by a realization what kind of community your game has, I do not blame you. You’re not weak, you’re just fed up. Withdraw your credit card, show both the community and the devs that you do not wish to be affiliated with them – be it Aventurine, CCP, Blizzard…

Social engineering, infiltrating a corp/guild to get to their bank, moving from the ground up until you have access to said bank/hangars…that’s a different thing. That’s infiltration. It’s close to just being a smug idiot, of course, but it’s a different beast. Guiding Hand Social Club didn’t make a use of blaming naming violations to get to Ubiqua Seraph’s CEO, they infiltrated the corp for a long time before they struck. They gave the grieved party a chance to react, a chance to discover what was going on. That’s playing a game, no matter how meta it is.

“Culling the weak”? Let’s not give Dawoth any more credit than he truly deserves, lets not even give Darkfall credit it doesn’t deserve for something an idiot did (which really could have happened in any MMO, more or less). Sometimes I feel like giving DF a go, just to play as “weak” as possible, yet keep going, keep enjoying myself. Being that awful nub the Forumfall community seems to be so afraid of.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

My Stress, My Headache, My Love For Games

A lot of people think that all game journalists do is play games and write reviews. Reviewing is a big part of it for most of us, of course, but what people forget is that playing games can take a lot of time. For example, here’s what my current gaming schedule looks like:

Dark Void – Playing this for GRTV, not really enjoying it. I still have to spend most of tomorrow playing and taking notes. Because don’t forget, when you’re reviewing games, you have to play them no matter how much dislike them. Dark Void is OK, but imagine putting hours on hours into a game you hate. No, it’s not fun.

Napoleon: Total War – Review copy dropped in today. Embargoed, so I still have time left to really dig into it.

Star Trek Online – Head start begins this weekend. Reviewing MMOs can be the worst, have to spend a lot of time with STO in the near future. Luckily, I have a very understanding editor-in-chief who understand how these things work. Still, I am working under a deadline, just like I did with Aion. I really hope the servers are ready for the amount of players that might try to rush in next week.

Global Agenda – Head start this weekend as well. Easier to review than a “real” MMO, will still need to spend a lot of time with it. Luckily, what I’ve seen from the beta, it is a lot of fun. Team Fortress 2 with XP. Still, my beating heart. A bit worried how it all will fit together after launch, though. How does the future look for GA? Will Conquer mode work out the way Hi-Rez hope?

Global Agenda

Me and Sera from Massively tear it up in Global Agenda. We almost won the round, too. Almost.

Mass Effect 2 – The game I just want to play and play and play and play. Review is filmed at GRTV this week, I’m not the main reviewer so I don’t have to finish the game before that. For which I am thankful, since I don’t want to finish it in a long time. I want to savour every delicious moment.

Game under embargo – Review of this is already in for the magazine (we had deadline this week), but we’re filming a review this week and I need to put together a longer version of the review for the site. Embargo runs out early February. Need to take a lot more screenshots as well. Thankfully, I am enjoying the game. I count my blessings.

Then we have the games I want to play on my “spare time”, like Lord of the Rings Online (more blogging about that coming up), EVE Online (thought I’d actually join the EVE Blog Banter this time, CK is dangling prices in front of our faces), Mass Effect (yes, the first one) and Darksiders (which I need to finish). Then there’s new DLC for Dragon Age: Origins and DLC upcoming for Assassin’s Creed 2… And quarter one has just started, there is a huge amount of games coming – a whole bunch of them will end up on my desk.

I’m not complaining, I love what I do. But remember to hug your friendly neighborhood game journalist next time you see him (or her, of course! Thanks, Stargrace!).

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

Late Night Rant: Let’s Talk Security

I want to start out with saying that my hacked account story had a happy ending – all my stuff is back and my account has been returned to me. It went fast, I am extremely happy. I won’t be touching the game again until I can get an authenticator though, I don’t want to go through this again. I trust my friends will let me know if something dodgy is going on, but the password is changed and I’ve gone through my own security habits and updated them a lot. You won’t get my stuff again!

Pantless gnome

My character ran around like this for hours, farming elementals for the hacker.

But let’s talk security. When your account is hacked, who is really to blame? This is all a thought experiment, this is not actually blaming anyone for what can happen to your account. Don’t get upset. But I can’t help feeling that the usual defense – “it’s all your own fault, Blizzard/NCsoft/Game Company X had nothing to do with it” – can be a bit, well, weak.

Because frankly, we don’t know. We don’t know what is going on on their side. While I am quite sure that this was all my own fault, somehow, it is hard to not hear warning bells ringing when every sweep of my computer turned up nothing at all. Now, no anti-virus or malware-scanner is infallible. Something might have been missed. It might not even be on my computer, perhaps it’s from a forum or WoW-related site that I used the same e-mail and password for (I just love logging into WoW with my e-mail, btw. Absolutely love it. /sarcasm).

There has been a rise in hackings lately, we certainly saw a huge rise in it around Christmas. There might be all kinds of reasons for this, but I won’t rule out that there might have been a security breach at Blizzard. It’s unlikely, a huge company like that can of course afford the best security money can buy. At the same time, the hackers are getting bolder and bolder, and – worst of all – richer.

Do you seriously believe that they would add an official authenticator to your account if they couldn’t afford to buy one just for that particular hack? They get your username and password, add a $6 authenticator to it to buy themselves enough time to grab as much gold as they can before Blizzard can intervene. That’s $6 dollars off the bottom line that they just have to hope will be worth it in the end (I doubt that my account was worth it, I hardly had any gold worth mentioning and not many emblems for gems), for every account. It’s no longer a quick hack and run. It’s a hack and fortify run.

There’s so much money in World of Warcraft now that these schemes are getting more and more complicated. The hackers constantly come up with new plans to circumvent the security measures that are put in place. Even the authenticators, hailed as a way to end hacking, are being used against the poor sods (like me) that don’t have one. And they will keep doing it, until either someone comes up with a security system that is fail safe, or the market in World of Warcraft gold collapses. And only the players can make that happen.

Because of this, I don’t buy into the whole “it’s always your own fault”-idea. It is probably true, but since we don’t know what actually is going on at Blizzard, I think we should at least be open to the idea. People make mistakes, every security system can potentially be compromised. And the hackers have shown, over and over again, that they are able and willing to do whatever it takes to get hold of your gold. There’s just too much money in it.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

Joins The Hacked Masses, Blames Gold Buyers

It’s not like I really needed more proof that buying gold makes you an asshat, but to drive the point home even further I got hacked today. A friend called me up and asked if I was playing, since I was online, not answering in chat and had emptied our guild’s bank at 7am. Considering that I haven’t logged into World of Warcraft for several days, it was easy to draw the quick conclusion that my account has been compromised.

Now, it would be easy for me to play the blame game and start to point to some form of security fault at Blizzard. It might be, considering the rise of hackings lately. At the same time, hackers might just have found more sneaky ways of getting into our accounts – or simply, the market might be lucrative enough these days that there are just more hackers around now. I’ve really tried to make sense of where I did wrong, uninstalling applications that I’ve downloaded lately, doing a full spyware and virus scan. The virus scan is still running, while the spyware scan turned up nothing.

Victor pointed my to this post at Destructoid, which might give further clues to what happened, while Balsakian mentioned addons. Could be a mix. Could be all of them. Could be neither. I have no idea. I might have clicked a bad link, or an addon is infected, or…I just don’t know. I feel a bit clueless right now.

My virus scan just finished, deep scan on my system and external drive. Nothing found. I’m at a complete loss where to go from here.

Really though, I am not as mad at the hacker him/herself as to the culture that has caused this. They hack accounts to get to the gold, which they can sell. Don’t get me any crap about bad game design and that’s why you buy gold. You’re an idiot who keep fueling money into an industry that is illegal, immoral and has no qualms about hacking into peoples’ accounts.

My gnome is running around in Northrend without pants because of people like you. I love MMOs, I love the culture and the communities. But you, Mr or Mrs Goldbuyer? You’re an asshat. Go cheat in The Sims 3 instead, where you can feel all high and mighty instead of screwing your fellow MMO-players over. The spam, the hackings, they wouldn’t happen if there wasn’t a market. Go QQ somewhere else. You’re scum.

I’ve filed a support ticket, with all the information I could enter, and I hope that Blizzard get back to me soon. I don’t really care that much about my current gear, it wasn’t all that anyway, but I want my old stuff back. My 7/8 pieces of Tier 1, my Onyxia Scale Cloak, the old Onyxia attunement amulet that isn’t available in the game anymore. My Perdition’s Blade, that I still had stashed in a corner of my bank. Those are things I’ve been holding on to for years, because of nostalgia. I will miss them.

Krystalle has written up a good guide on how to spot those fishy mails that you might get. She’s also written down some of her own thoughts about hacking and buying gold. Very good read.

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

The Armory Is An Invasion Of Privacy, Period

Big Brother Is Watching You

And posting your details on the Interwebz!

So, there are some new fancy features over at the WoW Armory, including a nice 3D model viewer of your characters. It’s really nice and I can’t believe it took this long for them to get it in there – FigurePrints have been able to access that data through the Armory backend for a long time. But good stuff, finally! And then there is the feature that has got some people up in arms – the “Recent Activity”-log.

It’s a simple feature, it simply updates what you’ve done in the game lately and on what day you did it. Like what bosses you’ve killed, which achievements you’ve pulled off, what loot you got. All that stuff that’s not really interesting to anyone except yourself most of the time. It’s even RSS-enabled, so if you want to pull your friends’ activity feeds into your newsreader of choice, you can do that. Why you would escapes me, but you can.

The problem with the activity log is that there is no way to turn it off. I can’t choose if it should be included on my Armory-page or not. So anyone who knows what my character is called and what server I play on can see what days I’ve played World of Warcraft and get some form of idea what I did on those days.

This has caused a discussion about invasion of privacy. A lot of people just don’t want their activities to be shared with the world. This has caused quite a debate on whether Blizzard, by pulling this data from their own servers, are invading our privacy or not. And, if they do, if it’s actually important. All kinds of weird stuff has been said, some valid, some insanely stupid. I thought I’d just sum up my thoughts on the whole affair…

…because I believe, quite firmly, that the activity log on the WoW Armory is a blatant invasion of my privacy. My privacy as a customer, a player and a private person. By not giving me the option to opt out or in, Blizzard is now sharing what days I’m playing WoW with the rest of the world. Not only that, they also show what I’ve been up to. No matter how you twist and turn it, it is an invasion of my privacy. I might not care, but it still is.

A lot has been said about how this feature could be abused, with the pro-camp pointing out how hard it would or how pointless it would be for a (for example) cyber stalker to use this information. I agree that in 99,9% of all cases, the WoW Armory data won’t do anyone any harm. But in that last 0.1%, if the option to opt out of the log would have helped someone from being hurt, it should have been there.

It’s not actually even about that. It’s not about what the data being shared by Blizzard could potentially do to harm me or anyone else. Maybe nothing will ever happen, chances are pretty good that it will never be abused. But I should still be able to choose if I want to share my in-game activity with the world or not. Seriously, you don’t have the right to see what I’ve done or haven’t done while I’m logged in. I can show you, if we both agree on it being in our mutual interest, but Blizzard just going ahead and putting it up there without asking me first will always be an invasion of privacy, no matter if I’ve signed the EULA or if it’s “only a game”.

Nayboor kitteh lolcat

I really couldn't resist including this picture, I am sorry.

I don’t have anything to hide. I am a rather public person. My contact information is readily available, my Raptr account sends an automatic tweet every day and tells the world what games I’ve been playing in the last 24 hours (including WoW). I will happily link my Armory profile (ignore the level 73 ring, I just came from a hiatus, remember). My name and e-mail is printed, every month, in a magazine that’s read by about 100 000 people. There’s a whole list of contact information on this very site. But I’ve chosen that. I choose what to share and what not to share. I will not have Blizzard making that choice for me.

I will keep logging in to World of Warcraft, even if I know what I am doing in there is being broadcasted to the world. I won’t rage quit, even if it was close there for a minute. I believe that Blizzard should have treated this matter in a much more delicate way. My gaming times, my achievements, my loot, my heroic dungeon runs…all of those things are my business and my business alone. Blizzard might have the legal right to do whatever they wish with that information (I did sign the EULA blahblahblahfnordblah), but I don’t think they have the moral right.

Finally – props to companies like Turbine, who allows you complete privacy control of what characters and activity logs to show on your my.lotro.com-page. Oh, here’s mine!

  • Twitter
  • del.icio.us
  • LinkedIn
  • Facebook
  • Digg
  • StumbleUpon
  • Reddit

Copyright © Don’t Fear the Mutant
Virtual worlds, massive multiplayer games and assorted ramblings

Built on Notes Blog Core
Powered by WordPress