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	<title>Comments on: Further adventures in Final Fantasy XI, featuring a boat</title>
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	<link>http://blog.dontfearthemutant.com/?p=735</link>
	<description>Virtual worlds, massive multiplayer games and assorted ramblings</description>
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		<title>By: KillTrash</title>
		<link>http://blog.dontfearthemutant.com/?p=735&#038;cpage=1#comment-112</link>
		<dc:creator>KillTrash</dc:creator>
		<pubDate>Mon, 13 Jul 2009 17:24:30 +0000</pubDate>
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		<description>Getting your Chocobo License will open up the world a lot more to you. It is a huge thing in my opinion, just like getting your subjob quest complete. I have never tried to breed my own though. I don&#039;t remember really well, but I think it was a bit expensive and that&#039;s why I didn&#039;t do it since I was just so fresh to the game... and poor. :)

As far as grouping goes, I knew the game had &quot;forced grouping&quot; when I jumped onboard. I heard about the terrible first 10 levels before I started playing so I was anticipating my adventures in the Dunes. Having a full group of people, each one performing their roles accordingly and you get pulls after pulls of mobs, giving you those nice XP bonuses, it&#039;s a thing of beauty! I really miss that aspect of the game in other games. Now, if you get a bad party, it will probably be one of the worst MMO stories you will remember for a long time haha. But like I said, this is really minimized after a certain point, since everybody sort of expects to group and somehow they gotta learn their class, if not, they won&#039;t be able to find teams in the future and progress.

But, the game has changed a lot from what I&#039;ve seen. There is this new feature I don&#039;t know much about called Fields of Valor, that will allow you to solo some quests (?) and that may be a viable way of leveling up without groups... Maybe. I don&#039;t know really. It&#039;s worth checking out if parties in the Dunes are not happening for you, which I think it should, since they added Level Sync making that a lot easier.</description>
		<content:encoded><![CDATA[<p>Getting your Chocobo License will open up the world a lot more to you. It is a huge thing in my opinion, just like getting your subjob quest complete. I have never tried to breed my own though. I don&#8217;t remember really well, but I think it was a bit expensive and that&#8217;s why I didn&#8217;t do it since I was just so fresh to the game&#8230; and poor. <img src='http://blog.dontfearthemutant.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As far as grouping goes, I knew the game had &#8220;forced grouping&#8221; when I jumped onboard. I heard about the terrible first 10 levels before I started playing so I was anticipating my adventures in the Dunes. Having a full group of people, each one performing their roles accordingly and you get pulls after pulls of mobs, giving you those nice XP bonuses, it&#8217;s a thing of beauty! I really miss that aspect of the game in other games. Now, if you get a bad party, it will probably be one of the worst MMO stories you will remember for a long time haha. But like I said, this is really minimized after a certain point, since everybody sort of expects to group and somehow they gotta learn their class, if not, they won&#8217;t be able to find teams in the future and progress.</p>
<p>But, the game has changed a lot from what I&#8217;ve seen. There is this new feature I don&#8217;t know much about called Fields of Valor, that will allow you to solo some quests (?) and that may be a viable way of leveling up without groups&#8230; Maybe. I don&#8217;t know really. It&#8217;s worth checking out if parties in the Dunes are not happening for you, which I think it should, since they added Level Sync making that a lot easier.</p>
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		<title>By: Petter</title>
		<link>http://blog.dontfearthemutant.com/?p=735&#038;cpage=1#comment-111</link>
		<dc:creator>Petter</dc:creator>
		<pubDate>Mon, 13 Jul 2009 16:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.dontfearthemutant.com/?p=735#comment-111</guid>
		<description>Wow, your comment really made me want to push even further into FFXI...I can&#039;t wait to get my Chocobo license. Did you ever try out breeding your own Chocobo? I&#039;m not really sure at what level you can start doing that. It&#039;s a bit about the gil too, I suppose.

What you are saying about grouping is probably true, but to be honest I returned to Windurst pretty much directly after I finished writing this post (with a bit of a help from a goblin butcher, who killed me and sent me to my home point...). I guess I should just return to the Dunes and just wait until I find a good group, then.

And yes, there&#039;s always that magical FFXIV...I shall get back to that in a future post, but it&#039;s hard to stop thinking about it when you pick up a game as old as FFXI. Especially if what they said at E3 is actually true and we can look forward to it already next year.</description>
		<content:encoded><![CDATA[<p>Wow, your comment really made me want to push even further into FFXI&#8230;I can&#8217;t wait to get my Chocobo license. Did you ever try out breeding your own Chocobo? I&#8217;m not really sure at what level you can start doing that. It&#8217;s a bit about the gil too, I suppose.</p>
<p>What you are saying about grouping is probably true, but to be honest I returned to Windurst pretty much directly after I finished writing this post (with a bit of a help from a goblin butcher, who killed me and sent me to my home point&#8230;). I guess I should just return to the Dunes and just wait until I find a good group, then.</p>
<p>And yes, there&#8217;s always that magical FFXIV&#8230;I shall get back to that in a future post, but it&#8217;s hard to stop thinking about it when you pick up a game as old as FFXI. Especially if what they said at E3 is actually true and we can look forward to it already next year.</p>
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		<title>By: KillTrash</title>
		<link>http://blog.dontfearthemutant.com/?p=735&#038;cpage=1#comment-110</link>
		<dc:creator>KillTrash</dc:creator>
		<pubDate>Mon, 13 Jul 2009 16:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.dontfearthemutant.com/?p=735#comment-110</guid>
		<description>This pretty much describes my feelings about FFXI when I started playing it over a year ago. It was very confusing initially and it just felt... old. I kept asking myself &quot;wth was I doing&quot; during the grind to level 10 and since I was tired from my other favorite MMOs, I decided to press forward and play for at least my 30 days.

It turned out that I got really hooked to the game past level 10. My first trip to Valkurn Dunes was an epic story. Traveling in the game was full of dangers and when I got to the Dunes for the first time, I felt a big relief and accomplishment. My next objective was to get to level 18 and get a sub job. After that I was able to finish the Chocobo license quest. And just like that, every little progress you make with your characters, gives you this huge sense of accomplishment.

It is a very social game too I think, since pretty much everything you do past level 10 will require a group (at least it did when I was playing), you end up meeting new people all the time and you&#039;ll learn a great deal about the game that way. Past a certain point, Pug&#039;ing in FFXI is not so bad as in other MMOs you&#039;ve played, just because leveling forces you to group so everybody out there pretty much knows all the mechanics of their classes after they got a few levels past 20 I&#039;d say. I have a lot more fun leveling that way than Quest Soloing on nowadays MMOs.

It is an amazing game with very deep gameplay elements. I always think about returning to it at some point. I played it for 4 months and I got to a point where I didn&#039;t have the time I wanted to dedicate to the game, due to work and other family activities. Now that features like Level Syncing and Fields of Valor are available, I should maybe give it a try one of these days. Or maybe I should just wait for FFXIV...</description>
		<content:encoded><![CDATA[<p>This pretty much describes my feelings about FFXI when I started playing it over a year ago. It was very confusing initially and it just felt&#8230; old. I kept asking myself &#8220;wth was I doing&#8221; during the grind to level 10 and since I was tired from my other favorite MMOs, I decided to press forward and play for at least my 30 days.</p>
<p>It turned out that I got really hooked to the game past level 10. My first trip to Valkurn Dunes was an epic story. Traveling in the game was full of dangers and when I got to the Dunes for the first time, I felt a big relief and accomplishment. My next objective was to get to level 18 and get a sub job. After that I was able to finish the Chocobo license quest. And just like that, every little progress you make with your characters, gives you this huge sense of accomplishment.</p>
<p>It is a very social game too I think, since pretty much everything you do past level 10 will require a group (at least it did when I was playing), you end up meeting new people all the time and you&#8217;ll learn a great deal about the game that way. Past a certain point, Pug&#8217;ing in FFXI is not so bad as in other MMOs you&#8217;ve played, just because leveling forces you to group so everybody out there pretty much knows all the mechanics of their classes after they got a few levels past 20 I&#8217;d say. I have a lot more fun leveling that way than Quest Soloing on nowadays MMOs.</p>
<p>It is an amazing game with very deep gameplay elements. I always think about returning to it at some point. I played it for 4 months and I got to a point where I didn&#8217;t have the time I wanted to dedicate to the game, due to work and other family activities. Now that features like Level Syncing and Fields of Valor are available, I should maybe give it a try one of these days. Or maybe I should just wait for FFXIV&#8230;</p>
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