Colin over at Massively has written a new Anti-Aliased post about dual-specs in World of Warcraft. Personally, I’m not a big fan of the system, at least not the way Blizzard plan to implement it, but I haven’t really figured out why I don’t like it yet. I’ll get back to that subject at a later point. But there’s one thing he writes, something that I’ve seen written across forums and blogs before, that I’ve always wondered about…
Groups will find that they can do dungeon easier with less people, as players will be able to switch across multiple roles. This means pure classes, such as the mage, priest, and hunter will also have a tougher time finding groups. Why take the hunter when you have a paladin who can do protection and retribution and has the gear to outclass the hunter in both cases? Certainly it’s bad now, but it can get even worse because now the paladin can fulfill both roles while in the dungeon, when the hunter cannot.
Seriously, what kind of people do you guys play with? I’ve played a “pure” class, a rogue, in World of Warcraft for the last three years or so. I do DPS, period. Even when the rogue QQing on the official forums was at its peak, when rogues everywhere were lamenting the fact that there were so many classes that would be chosen before them in raids, have I had to stand on the sidelines because of another player with another class taking my spot.
Really? Rogues might not be the insane DPSers they once were, but if you are playing with people that won’t have you in raids because of your class and the minuscule amount of damage difference between you and someone else, quit your goddamn guild and find a new, more understanding one. And if you don’t get into a PuG because of your class, do you really want to be in that particular PuG to begin with?
People keep whining about other classes making their own obsolete, but does it ever actually happen? Or is it just a typical example of misplaced QQ? The grass is always greener and all that.