Tag darksiders

In 2010, We Will All Go To Hell

I will take a break from the usual MMO talk here on DFTM and talk a bit about two games I look forward to in the coming year. I actually look forward to them so much that I can’t wait to play them. Interesting enough, they both belong to a genre I don’t appreciate all that much – the God of War-alike kill-everything-in-sight action genre. Sure, God of War 1/2/CoO are all fun, but they are hardly the kind of games that gets my blood flowing.

For the record, I hated Devil May Cry 4. The design, and Nero, made me want to cry. Make it stop!

Big hands, big death

Big hands, big bada-boom.

Which brings me back to the two games I am talking about here – Dante’s Inferno and Darksiders. It’s not that the games themselves look all that hot. I played Darksiders at a THQ event in London a few months ago and there’s nothing really innovative about it. No, instead it is the aesthetics that get me all fired up. I really like Joe Madureira’s art style, my first contact with him was through Battlechasers (since I used to read a lot of WildStorm/Image Comics during the 90′s) and I see Darksiders as a prelude to that certain Warhammer 40,000 MMO that Vigil Games are working on…

And Dante’s Inferno…judging from the trailers, the artwork for that game is really good. I want to experience Hell through the eyes of Visceral Games. It might be my old fascination with religion and angelic iconography that is talking here, because it sure as hell (pun not originally intended) isn’t what seems to be the stereotypical God of War/Devil May Cry-style of game. Big scythes are cool, I suppose, and I adore the kind of over-the-top theme that Visceral has gone for. Kudos! Weird IP, weird game, lots of gore, nudity, demons…what more can you ask for?

And my scythe...cross...eh!

And my scythe...cross...eh!

It’s all kind of silly. The gaming year of 2010 looks insane. Here we thought 2009 was a pretty good year (except MMO-wise which, except Fallen Earth, felt pretty weak when it came to new releases), but 2010 looks like it can blow most years out of the water. Not only sequels, but brand new IPs like the aforementioned titles are on the horizon.

Now, if you excuse me, I’m going to play some Star Trek Online (impressions coming at some point) while sulking about the fact that EA didn’t send me a $200 Dante’s Inferno check. (Or an empty version of that beautiful box. Hint hint.)

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London, Nordic Game and a wedding

I’ve had two fairly busy weeks, including the aforementioned trip with THQ to London and the annual Nordic Game convention here in Malmö. The trip to London was very nice, especially since most of it went so smoothly – the press event was held at the same hotel as we stayed at, so we more or less just had to leave it to head over to a restaurant in the evening. I’ve been to London so many times that I can’t really be bothered with actually walking around in it (except to visit Forbidden Planet and Atlantis Bookshop, my two favorite stores that are only three blocks away from each other), and since the hotel was only 5 minutes away from Victoria we didn’t even have to care about buses or the Tube. Too bad for Eirik, our camera guy, who had never been to London before.

We did get a bunch of interviews done there, including one with Joe Madureira – as an old Marvel and Image-fan, that was a bit of a nerdgasm right there. The interviews are currently being edited and should be online next week or so. Also got some hands-on with Darksiders, Joe’s upcoming game, which looks promising. We’ve seen the formulae before in games like Devil May Cry and God of War, but I think the visual design of Darksiders is so much better than in those two games. Will Porter from Eurogamer was there as well and he has penned  down some first impressions of the game if you want to read more about it.

Then I had to spend the weekend more or less locked up in my apartment, reviewing The Sims 3…that review will go online June 1 (in Swedish) and should be in print around the same time (in Swedish, of course). It was a tight deadline, had the review code waiting for me when I got back from London, but I managed to get a lot of playtime in before the review was due.

Nordic Game this year was nice as well, even though I only had time to go to one of the lectures. We did get some interviews done there as well, and some pre-E3-stuff at the same time, and the big nerdgasm this year was getting to meet Suda51. I didn’t do that interview, in fact I only did one with Nathan Richardson from CCP, but I got to stand around and look like some form of GRTV-supervisor. I should had kept my sunglasses on inside and had a much sterner look…when the interview was done I did manage to get to use my Japanese to ask to take a photo of him before we had to get going – at least I still remember how to ask that. Expect the interviews to go online over the coming weeks.

I’ve also started to deal with some personal issues and things might actually look a bit brighter. Hopefully things will be more stable in general soon and give me an opportunity to some real restructuring of my life. It’s sorely needed and hopefully DFTM will be updated more frequently as a result. We’ll see.

With all this going on, and a wedding this weekend to plan for (I’m the Best Man, which means I need to finish writing that damn speech), I’ve hardly had any time for some good old MMO-gaming. I’ve promised Brendon to take a look at Rappelz, but the damn thing refuses to patch properly. I might strangle it soon. When this weekend is over I do hope I will have some time to just sit down and fix the darn game, as I really do want to give it a go. EverQuest II is also beckoning me back, I kinda miss my Gnomish berserker already.

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Virtual worlds, massive multiplayer games and assorted ramblings

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