[caption id="attachment_1547" align="alignleft" width="184" caption="I pwn noobs in space."][/caption]
I do love EVE Online, even if some online drama and paranoia over the last week or so made me wonder if I really have the energy to move to 0.0 right now. Application has been processed, roles dropped, assets liquidated and jump clones prepped (more or less) but seeing the true paranoid face of EVE's political alliances and corps is putting me off.
If I do the move I will end up in one of the most volatile areas of the cluster as well, straight into a war that will probably spiral ...
A Grand And Pretentious Love Declaration To EVE Online
In this special edition of the EVE Blog Banter, CrazyKinux himself asked "[w]hether you've logged into the game every day since its launch in 2003, or you've taken one or several sabbaticals from your capsuleer career, you've always come back to New Eden don't you. Why is that? [...] To put it simply: Why do you love EVE Online so much?"
The EVE Blog Banter invites an enthusiastic group of EVE Online bloggers to address--within a specified time period--a common topic related to EVE. The resulting articles may be short or long, funny or serious, but are always great fun to read! Direct ...
I’m In Your MMO, Reviewing Your Beta
Last time there was any talk about how to (or how not to) review MMOs was around the whole Eurogamer vs Aventurine debacle (often called "Zitrongate" after the reviewer). This was obviously a deep and traumatic event for some people, especially Darkfall fans that still can't stop taking cheap shots at Eurogamer (despite them doing a re-review of the game). To me, though, the question has crept back into the front of my mind, as I'm currently reviewing two MMOs at the same time.
[caption id="attachment_1524" align="alignright" width="154" caption="Ensign 418 of 666, codename "Squid", at your service."][/caption]
As I mentioned in my ...
While Global Agenda at first glance looks like a pretty easy game to review, it still puts me in a rather awkward position. It might appear as a simple third person deathmatch shooter, but it isn’t just that – it also includes MMO-like aspects, including a persistent world map where player organizations, called agencies, battle for supremacy and rare resources. It has levels, experience points, gear; all the stuff you’d expect to find in a massive multiplayer game.
Everybody loves bloopers, right? The editing guys dug through the archives of the year and found a lot of them – why do so many include me? I comfort myself with the fact that this episode also feature Thomas a lot.
Peter Moore does a quick cameo and there’s also a clip from my disastrous interview with two of the guys from Mythic during Gamescom. I was asking questions about Marc Jacobs and Bioware that they did not want to answer. Sorry about that!
It’s been a fun year with GRTV, we’ll just have to see how 2010 turns out.
To be the game that puts so much emphasis on the fly and to showcase stylish screenshots of characters with wings, we spend an awful lot of time in Aion to run around on the ground. Even when I visit Pandaemonium, one of the two capitals, forced me to get around on foot. Once I can take to the skies, I bounded by a malignant sunset. So much for being a Daeva, half-divinely chosen to fight for my people and against the evil Balaur.