Another one of those interviews that’s been stuck in the archives – I met the guys from Funcom at Gamescom this year and had a chat about Rise of the Godslayer, which was announced on the same day as this interview was filmed.
Loving The Sandbox, Missing The Fantasy
[caption id="attachment_1547" align="alignleft" width="184" caption="I pwn noobs in space."][/caption] I do love EVE Online, even if some online drama and paranoia over the last week or so made me wonder if I really have the energy to move to 0.0 right now. Application has been processed, roles dropped, assets liquidated and jump clones prepped (more or less) but seeing the true paranoid face of EVE's political alliances and corps is putting me off. If I do the move I will end up in one of the most volatile areas of the cluster as well, straight into a war that will probably spiral ...
A Grand And Pretentious Love Declaration To EVE Online
In this special edition of the EVE Blog Banter, CrazyKinux himself asked "[w]hether you've logged into the game every day since its launch in 2003, or you've taken one or several sabbaticals from your capsuleer career, you've always come back to New Eden don't you. Why is that? [...] To put it simply: Why do you love EVE Online so much?" The EVE Blog Banter invites an enthusiastic group of EVE Online bloggers to address--within a specified time period--a common topic related to EVE. The resulting articles may be short or long, funny or serious, but are always great fun to read! Direct ...
I’m In Your MMO, Reviewing Your Beta
Last time there was any talk about how to (or how not to) review MMOs was around the whole Eurogamer vs Aventurine debacle (often called "Zitrongate" after the reviewer). This was obviously a deep and traumatic event for some people, especially Darkfall fans that still can't stop taking cheap shots at Eurogamer (despite them doing a re-review of the game). To me, though, the question has crept back into the front of my mind, as I'm currently reviewing two MMOs at the same time. [caption id="attachment_1524" align="alignright" width="154" caption="Ensign 418 of 666, codename "Squid", at your service."][/caption] As I mentioned in my ...
This has been in the archives for a long time, but was finally put online – I met Chris Lye and Jeff Grubb from ArenaNet on the same day as they finally revealed Guild Wars 2 during Gamescom earlier this year. Jeff Grubb was amazing to talk to, such a sweet guy, and I wish I had much more time to dig deeper into the lore than we did during this rather rushed interview. Embed-info at the end of the show, as usual.
Anyway, now I really want to play through Eye of the North…it’s staring at me from my bookshelf.
You can never get enough Dust 514-interviews! So here’s one from GRTV, which we recorded at Gamescom this year. Me and Hilmar Pétursson talk about Dust 514, how it is supposed to be connected to EVE, future console generations and what planets we might get to see when CCP’s first-person shooter is released.
(If you want to embed, we are still suffering from that stupid bug where the first height and width elements need to be switched around. Sorry! Information is at the end of the video.)
I had the opportunity to sit down with CCP’s Nathan Richardsson during the Nordic Game Convention earlier this year. We talked a bit about the future of EVE, of course, and how CCP handled the economic crisis – something that Gamesindustry.biz made quite a bit of fuzz about a few days ago. Heh. Nathan is a great guy, although a bit hard to talk to sometimes. I hope to see him, and the rest of the EVE crew, at Gamescom next week.
Feels rather fitting that I’m wearing a Wanted: Weapons of Fate t-shirt during this interview, since Grin sadly closed their doors today. Not all that surprising, but always sad to see more people in the industry lose their jobs.
(If you want to embed the movie the information is at the end. There’s currently a bug somewhere so you have to shift the first height and width parameters around, though.)