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Last Minute New Years Resolutions For 2010

Identity crisis

My head is like lettuce.

I’ve done my predictions, I’ve done my obligatory looking back at the year post. Then all of the sudden it was New Years Eve and now it’s 2010, before I could finish the holy triumvirate of NYE posts. So I will just have to do that now, after 2009 has already ended. It can’t be helped.

For some reason, I enjoy New Years resolutions. I know a lot of people that think the concept is silly and perhaps it is. But I’ve always enjoyed the concept of a fresh start, even if I suck at actually finding the point where I am able to create one.

Despite that, I enjoy making resolutions for the new, fresh year. It’s always worth a shot, no? So here are my New Years resolutions for 2010, the year when I turn 30. Oh, there will be angst and panic at some point this year.

1. Increase Internet presence. So I have this blog, my Twitter feed, GRTV and Gamereactor. I’ve cancelled my Facebook account, but it’s really not that kind of presence I mean. I need to start applying for more writing positions (I have some lined up that I really should get working on). In short, I need to write more, which I guess is the whole point of this resolution. Work more.

2. Take a more active part in the MMO blogging community. This is where I know I’ve been more or less worthless for so long. I read mostly MMO blogs, but I hardly ever comment or do follow up posts here. I should really start doing that, not just reading but giving feedback. So many awesome writers out there that inspire me, but I suck at giving back to them. The blogroll on the site needs to be updated, as well.

3. Do more video. That’s tricky, but I hope to get my own vidcast up and running during January. It’s been a rough year for gaming publications, which has taken a budget toll on GRTV as well, but I hope we will be able to develop the format more during 2010. If not, well, then I hope to find other options. I love doing video/TV, and I hope that it’s something that I can work a lot more with in the future.

4. Get my head under control. I’ve been fighting against generalized anxiety disorder for ten years, only receiving a proper diagnosis this year. With the proper cognitive therapy, I hope to get it finally over and done with this year. It feels hopeless at times, but when I’m writing this I feel that I can do it. It’s been taking a great toll on my personal life for too long now, and I’ve completely stunted my own development because of it.

5. Start working on a book and my comic. Don’t know what else to say about that. I really want to get the comic started, I have loads of ideas I want to get down. Hoping to be able to afford a good tablet for the computer during the next couple of months, so I can get started. And a book, well…it’s always on lists like these so I’ll add it in for good measure.

I think that’s it for this year, it will just have to be enough. Number 4 is the big one and if I can’t get that under control, the rest is kind of moot. It will be the big fight of 2010 and I aim to win it, once and for all.

Finally – a big hug to all the great people on Twitter. You’ve made 2009 a great year online, if nothing else. The constant discussions, feedback, inspiration and ideas bounced between all the great MMO-interested people on Twitter is wonderful. If you’re one of them and I’ve somehow managed to miss you, send me a mention @petterm!

With that, let’s 2010 officially begin. Let’s make this a great year.

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GRTV: Games and literature in sweet harmony

Inspired by Visceral Games’ upcoming game based on The Divine Comedy, me and Bengt took this opportunity to give EA some ideas for future projects. And I get to mention MMO blogger Tobold and give the man credit for one of the ideas. There you go!

(The last part of the show we had to take several times, since I kept breaking down laughing.)

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GRTV: Another day at the office (bloopers galore)

Everybody loves bloopers, right? The editing guys dug through the archives of the year and found a lot of them – why do so many include me? I comfort myself with the fact that this episode also feature Thomas a lot.

Peter Moore does a quick cameo and there’s also a clip from my disastrous interview with two of the guys from Mythic during Gamescom. I was asking questions about Marc Jacobs and Bioware that they did not want to answer. Sorry about that!

It’s been a fun year with GRTV, we’ll just have to see how 2010 turns out.

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GRTV: Gaming fashion, Gamereactor style

The third episode of the GRTV Christmas calendar and our own personal fashion show. We had a blast recording these, just like last year, and I guess I’ll be posting some of the episodes that I think came out the best. This one I like mostly because of the totally awesome Scribblenauts hat we found for Benke.

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Aion Vision, lol wut?

We can has houses plx?

We can has houses plx?

Ncsoft releases trailer for future updates, labeled Aion Vision. Player base, including a lot of the people that left, goes crazy. Love is in the air. The trailer shows graphical updates, a housing system, explosive battles…all that good stuff. Everyone and their mother are suddenly considering a re-sub. After all, the trailer looks awesome. It’s the future, man! It’s the way the game is going to look soon! Wow! It’s all in-game graphics!

Hang on, hang on. Didn’t we forget something? Something important?

Oh yeah, that’s right. Companies lie.

Aion Vision does look great, it does. I don’t really care that much about the graphical updates, as I think Aion looked great already. Housing, if implemented, is always a good thing. Hey, I’m already wasting too much time moving furniture around in my house in Star Wars Galaxies and drooling over Stargrace’s Norrathian Museum-video. Don’t get me wrong.

But Aion Vision, at the same time, is marketing. Successful marketing, at that. A video managed, somehow, to erase the memories of the reasons why a lot of people left the game in the first place. The grind. The end-game bugs. The grind. The incredibly linear gameplay and the lack of an open world. The feeling that we’ve done this all before.

Remember this?

Remember this?

The dramatics in the trailer are all directed, put together by the game’s cinematic team. Cinematic teams, at least good ones, can work wonders.

If the stuff they are showing in Aion Vision all come true, that’s great. But please don’t forget that it’s marketing. Don’t forget that it doesn’t really say anything about how the game will be to play when it comes out. Sure, they are promising to lessen the grind, but don’t forget that Aion is already successful in Korea and they love stuff like that. How much will be changed for the Western audience, I wonder?

When I met the producer of Aion, he mentioned that players in Korea were complaining about that Aion had too many quests. That’s right. Too many. They see quests as a grind, we see the lack of them as a grind. I don’t see anything in Aion Vision that explains how Ncsoft will manage to keep everyone satisfied.

But congratulations to Ncsoft. You guys pulled it off! I really want to love Aion, I adore the design and a good PvP-game would be great, but it takes a lot more than a fancy trailer to convince me to come back.

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GRTV: Dragon Age review

And here’s the Dragon Age review I mentioned a few days ago. Since we filmed this I’ve finished it, clocking in at 62 hours, and I’m now planning on a second playthrough with another character. I really want to see what life as an elf is like, doubt it’s a very pleasant experience.

Anyway, as most people know by now – Dragon Age: Origins is an awesome game. Pure love.

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GRTV: Torchlight review

Me and Thomas practically forced our camera guys to shoot this review of Torchlight, during which we praise it to no end. Can’t stand listening to how good a particular game is for 6 minutes? Then skip this review and go straight to Steam and buy the game.

I’ve skipped talking about the game here, it’s been doing the rounds in the blogosphere since release, but I’m glad I get to express my love for Runic Games’ Diablo-clone through video instead. Dragon Age: Origins is getting the video treatment as well and that review should be up on GRTV early next week.

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GRTV: Modern Warfare 2 review

I’ve been spending a lot of time together with Modern Warfare 2 lately, and here’s our video review – a bit late, due to members of the crew getting sick.

A rather long rant about the infamous airport level was cut out, we will be getting back to that later in a separate show. For now, I’ll just let the review and the guns do the talking.

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GRTV: Rise of the Godslayer interview

Another one of those interviews that’s been stuck in the archives – I met the guys from Funcom at Gamescom this year and had a chat about Rise of the Godslayer, which was announced on the same day as this interview was filmed.

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GRTV: Hilmar on Dust 514 and EVE Online

You can never get enough Dust 514-interviews! So here’s one from GRTV, which we recorded at Gamescom this year. Me and Hilmar Pétursson talk about Dust 514, how it is supposed to be connected to EVE, future console generations and what planets we might get to see when CCP’s first-person shooter is released.

(If you want to embed, we are still suffering from that stupid bug where the first height and width elements need to be switched around. Sorry! Information is at the end of the video.)

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Virtual worlds, massive multiplayer games and assorted ramblings

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